CD Projekt Red has reaffirmed that The Witcher 4, 5, and 6 are still planned to launch within a six-year span, sticking to the bold strategy the studio first outlined back in 2022. The developer remains confident that its next Witcher trilogy, led by an older Ciri, can release on a much faster schedule than its original saga.
A Six-Year Goal for the New Witcher Trilogy
The timeline was originally shared in October 2022, months after CDPR revealed it was beginning a brand-new Witcher RPG saga. Alongside confirming a shift to Unreal Engine 5 and a new main character, the studio announced that the three games would arrive across only six years. The first entry, code-named Project Polaris, officially moved into full production in November 2024, putting its debut sometime in late 2027 within reach.
During an earnings call in late November 2025, co-CEO Michal Nowakowski said the six-year target had not changed. He noted that CDPR’s updated development pipeline, which focuses on longer pre-production and shorter, more efficient production cycles, supports this plan. With many AAA games now taking roughly five years to create, CDPR believes its restructuring will help it deliver major releases more quickly.
Three Years of Active Development Per Game
If the studio wants to hit this tight timeline, it will need to speed things up once The Witcher 4 launches. Nowakowski confirmed that shorter development gaps between The Witcher 4, 5, and 6 are expected. CDPR has previously said that once its Unreal Engine 5 tools and workflows are fully established with Polaris, sequels should be faster to build thanks to a higher degree of asset and system reuse. The studio has not suggested reusing full maps, but has not ruled out efficiencies where they make sense.
CDPR’s Packed Production Schedule
The Witcher isn’t the only major franchise CDPR is juggling. The company also confirmed that the Cyberpunk 2077 sequel is several years away and will not arrive before 2028. The game is being developed across its Boston and Polish studios. Based on current timelines, the Cyberpunk sequel will likely land between The Witcher 4 and The Witcher 5. This approach also lines up with the estimated window for Project Sirius, the cooperative Witcher spin-off now being developed at CDPR’s Boston-based Molasses Flood team, which was fully absorbed into the company in 2025.
Below is a rough outline of CDPR’s medium-term roadmap based on current information:
Here’s the information presented cleanly in a table:
| Game | Project Codename | Estimated Release Window |
|---|---|---|
| The Witcher 4 | Polaris | 2027–2028 |
| Cyberpunk 2077 sequel | Orion | 2028–2029 |
| The Witcher multiplayer spin-off | Sirius | 2028–2030 |
| The Witcher 1 remake | Canis Majoris | 2029–2030 |
| The Witcher 5 | TBD | 2030–2031 |
| The Witcher 6 | TBD | 2033–2034 |
| Original IP | Hadar | 2030s |
CDPR is also supervising development of The Witcher 1 remake, handled primarily by Fool’s Theory and still in the concept stage as of early 2025. Meanwhile, its original IP, Project Hadar, remains in very early planning. With CDPR’s current workload and no dedicated team assigned to Hadar, it is unlikely to launch before the 2030s unless the company expands further.
Despite the enormous scope of its upcoming projects, CD Projekt Red appears committed to delivering an entire new Witcher trilogy within six years. If the studio’s reworked development pipeline performs as intended, this ambitious plan might actually be achievable.
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