Just when we thought FromSoftware could do no wrong, the community has pulled a "You Died" on the latest Elden Ring Nightreign DLC, Forsaken Hollows. Released in early December 2025, this expansion was supposed to be the ultimate victory lap for the Nightreign spin-off. Instead, the Steam page is glowing red with a "Mostly Negative" rating.
Is it a skill issue, or has the developer finally hit a wall? Put your runes on the line, because we’re diving into the chaos of the Great Hollow. Here’s everything you need to know about the drama!
Forsaken Hollows: The Loot & The Lore
On paper, this DLC sounds like a slam-dunk. For $15, you’re getting new ways to play and new terrors to hunt. The big additions are two brand-new Nightfarers (classes) and a massive "Shifting Earth" event that basically acts as a second map.
New Content Breakdown
| Item | Type | How to Get |
| The Scholar | New Nightfarer | Unlock via "Tricephalos Expedition" (Free w/ DLC) |
| The Undertaker | New Nightfarer | Unlock via "Tricephalos Expedition" (Free w/ DLC) |
| The Great Hollow | New Map/Event | Random "Shifting Earth" trigger in Limveld |
| The Balancers | New Nightlord | Day 3 Boss Encounter |
| The Dreglord | New Nightlord | Day 3 Boss Encounter |
| Classic Skins | Cosmetics | Earnable via gameplay (Artorias, Ciaran, etc.) |
Why the Fans are Fuming: The "Great Hollow" Problem
The "insane" part of this drama? Most of the hate is aimed at a single map. The Great Hollow isn't just a tweak to the world—it’s a vertical labyrinth filled with bottomless pits.
In a game where you’re used to sprinting and leaping without fall damage, the Great Hollow introduces "death drops" that yeet your progress instantly. If you fall, you lose your runes, and your respawn might be miles away from your team. You won't believe how many runs end because a teammate rolled off a crystal bridge while fighting a Runebear! 🐻
The Main Grievances:
Tedious Traversal: The map has 3-4 vertical layers, and the minimap is honestly a mess at showing them.
Content vs. Price: Fans are calling it a "patch disguised as a DLC" because it lacks new weapons and spells for the original classes.
Performance: Bosses like Caligo are reportedly tanking frame rates down to 15 FPS on mid-range rigs. Slam-dunk? More like a slide-show.
Personal Take: Is it Actually Bad?
I think the Undertaker is an absolute beast—her "Loathsome Hex" ultimate lets you zip through enemies like a hot knife through butter. It's easily the highlight of the pack.
However, the Scholar feels a bit weak for solo play. He’s a support character who "links" enemies to share damage. In a coordinated team, it's wild; in solo queue? It’s a struggle. I predict FromSoft will buff the Scholar and fix the fall-death penalties soon, but for now, the "Mostly Negative" rating is a loud wake-up call. They need to address the lack of new gear for the base classes ASAP.
Tips for Surviving the Great Hollow 🛡️
If you’re brave enough to jump in, use these tips to grind those rewards fast:
Don't Solo the Scholar: Stick to the Undertaker if you're playing with randoms. Her auto-dodge in "Trance" mode is a lifesaver.
Master the Spirit Springs: You have to use the vertical jumps to navigate. Stop trying to climb the cliffs—you’ll just fall.
Break the Crystals First: To remove the 50% HP "Crystal Curse," you need to shatter the four hidden crystals in the map. Don't even think about the boss until you do this!
Watch the Edges: Treat the Great Hollow like a platformer. If you see a gap, don't trust the physics—jump with caution.
Conclusion
The Nightreign DLC is caught between a rock and a hard place. It’s got the FromSoftware DNA, but the vertical map design might have pushed fans too far. Are you still grinding for that Artorias skin, or have you uninstalled until a patch drops?
Drop your best (or worst) Great Hollow death stories below! Let's see who has the most embarrassing fall.
Don't forget to Follow the blog and catch me on X @TheDailyQuest0 for more gaming leaks and industry news! Would you like me to track the next patch notes for you?
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