Call of Duty: Black Ops 7 has rolled out its fourth post-launch update, delivering a wide range of fixes across multiplayer, Zombies, co-op campaign, and core systems. Since launching on November 14, the game has seen a rapid series of patches aimed at stabilizing the experience and preparing for the first major season update in December.
Recent updates have tackled everything from stability improvements to XP balancing and exploit removal. Today’s November 19 patch continues that momentum, ironing out UI issues, fixing progression blockers, resolving map exploits, and delivering major adjustments to Zombies mode.
Below is a full breakdown of everything included in the latest update.
What’s New in the November 19 Update
This patch focuses heavily on quality-of-life fixes and bug resolutions. UI issues in the Overclock and Operator menus have been corrected, several out-of-bounds exploits on key maps have been closed, and co-op campaign players will no longer get kicked from matches when their squad exfils without them.
Zombies players benefit the most in this update, with fixes to Mastery Camo challenges, weapon blueprint issues, vehicle control overlap, Ray Gun balancing, Dead Ops Arcade weapon tuning, and more. Overall stability across all modes has also been improved.
📄 Call of Duty: Black Ops 7 – November 19 Update Patch Notes
GLOBAL
Daily Challenges
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Fixed an issue preventing Daily Challenges from resetting when entering a new Prestige.
(Originally noted on November 14, but now fully resolved.)
MULTIPLAYER
Maps
Fixed unintended out-of-bounds or exploitable areas on:
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Scar
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Flagship
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Colossus
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Hijacked
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Toshin
UI
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Fixed Overclocks being listed in the wrong order.
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Fixed Operators incorrectly marked as inactive.
Stability
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Various crash fixes and stability improvements.
ZOMBIES
Gameplay
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Fixed an issue preventing Jump Pad–related T.E.D.D. Task progress.
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Fixed a bug granting the Action Hero Calling Card prematurely.
UI
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Fixed a timing issue that caused players to get stuck in lobby after host menu navigation.
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Fixed Blueprints reverting to base weapons in loadouts.
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Fixed Tac-Map opening causing vehicle control UI overlap.
Challenges
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Fixed Mastery Camo Challenge requirements being three times larger than intended.
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Fixed Mutilate Camo challenge not tracking progress.
Dead Ops Arcade
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Adjusted Ray Gun damage to properly match its tier.
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Fixed Death Machine dealing more damage than intended.
Stability
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Multiple crash and performance improvements.
CO-OP CAMPAIGN
General Updates
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Fixed issue where exfilling without certain squadmates could remove remaining players from the match.
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Fixed keycard pickup issue during the Escalation mission.
Stability
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Various crash fixes and stability enhancements.
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