Tuesday, April 21, 2026

Published April 21, 2026 by with 0 comment

Jacksepticeye Says Bloodborne Movie Will Stay True To The Game’s Tone — And He’s Taking It Seriously

Hey, Daily Quest readers.

When Sony Pictures announced an animated Bloodborne movie last month, fans were already on edge. But the real curveball? The reveal that Seán “Jacksepticeye” McLoughlin would be attached as a producer. For some, it was exciting. For others, it triggered immediate panic about Hollywood getting its hands on one of FromSoftware’s most sacred IPs.

Now, in a new interview with IGN at the Gayming Awards, Jacksepticeye has clarified exactly what his role is — and it’s all about protecting the tone, atmosphere, and identity of Bloodborne.

“It’s My Job To Keep It As Close To The Game As We Can”

McLoughlin made it clear that he sees himself as a guardian of the game’s mood rather than a creative overhaul artist.

“Anything that gets us as close to the mood and the feel of the game,” he said. “I’m not under any illusions that we should change too many things or mess stuff up. It’s my job to keep it as close to the game as we can and keep it in that tone and that vibe and atmosphere.”

That’s exactly what fans want to hear.

Anyone who has played Bloodborne knows the atmosphere is everything. The oppressive Gothic horror, the creeping cosmic dread, the sense of isolation and unraveling sanity — it’s lightning in a bottle. And trying to “modernize” or “reinterpret” that too heavily would be a disaster.

He Knows Fans Are Skeptical

Jacksepticeye isn’t blind to the online reaction. He openly acknowledged the memes and jokes about him “ruining the franchise,” saying he finds them funny — but also sees them as proof of how deeply people care.

“I’ve seen all the memes… it just shows how into Bloodborne they are, how passionate they are.”

That passion cuts both ways. Bloodborne has been dormant since 2015. No sequel. No PC port. No remake. Nothing. So when something finally happens with the IP, fans are understandably protective.

A Fan First, Producer Second

McLoughlin emphasized that he’s approaching the project purely as a fan, not as someone chasing a Hollywood paycheck.

“I’m approaching it as a fan of it, not as like… I want to make a thing to make money. That’s not my end goal at all.”

And to his credit, he’s not just a casual admirer. He’s logged over 700 hours in Bloodborne and has repeatedly called it “top of the top” among his favorite games.

The Bigger Picture

With FromSoftware reportedly shutting down a previous remake pitch at Bluepoint because of how much the game means to Hidetaka Miyazaki, it’s clear Bloodborne isn’t treated lightly by its creators.

If this adaptation is going to work, tone is everything.

What do you think — does Jacksepticeye being a die-hard fan make you more confident in the Bloodborne movie? Let me know below, and follow @TheDailyQuest0 for more daily gaming quests!

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