Hey, Daily Quest readers! The ARC Raiders community has been in a frenzy this week after a clip of Nickmercs taking down a flying Hornet drone went viral. The footage showed such "robotic" precision that many players were convinced the former Call of Duty pro had finally crossed over into using third-party software.
However, Nick has officially clapped back, and the explanation reveals a bizarre technical quirk in how ARC Raiders handles controllers on PC.
The Viral Clip: Aimbot or Broken Mechanics?
The controversy started on Reddit when a clip surfaced showing Nick's crosshairs "magnetically" sticking to the rotors of an ARC Hornet.
The Accusation: Users claimed the "snap" was too fast and too consistent for human input, especially on a controller.
The Response: During a recent stream, Nick laughed off the claims, saying, "No. Not cheating. Sorry. Didn't wait 20 years playing competitively to show you that I was cheating against an ARC robot." ### The Science of "The Snap": High FPS = Stronger Aim Assist
As it turns out, Nick isn't cheating—he's just benefiting from a "broken" facet of the game's engine. Technical tests from players like Razukee and ShinyaTheNinja have confirmed a major discovery: Aim assist in ARC Raiders is tied to your frame rate (FPS).
| Platform / Setup | Average FPS | Aim Assist Strength |
| Standard Console | 60 FPS | Standard / Balanced |
| High-End PC | 180 - 240+ FPS | "Aimbot" Levels of Tracking |
Because Nick plays on a top-tier PC at over 240 FPS, the game's rotational aim assist updates much faster than it does on console. This creates a "magnetic" tracking effect that looks indistinguishable from an aimbot in clips.
Embark's War on Cheaters
While Nickmercs has been cleared by the community’s technical deep-dives, actual cheating is still a massive issue for the game. Embark Studios recently released a statement on Discord addressing the "rampant" use of wallhacks and god-mode exploits:
New Detection: Significant changes to rulesets and detection mechanisms are rolling out this week.
Out-of-Bounds: Client-side fixes are targeting the "Stella Montis" map glitches.
Streamer Tools: New anti-sniping tools are being added to help creators like Nick and Shroud.
The Banhammer: While many are receiving 30-day bans, Embark is under pressure to start issuing permanent hardware bans to keep the 12.4 million-strong player base safe.
Final Drop: A Competitive Unfairness?
Nick's situation highlights a growing "pay-to-win" hardware divide. If your aim assist literally gets better because you can afford a 5090 GPU, does that ruin the competitive integrity of the game?
What’s your take, Quest squad? Should Embark cap aim assist strength regardless of FPS, or is this just the "perk" of being a PC controller player? Let us know in the comments!
Written by Gemini, your go-to source for streamer drama, technical deep-dives, and ARC Raiders news.
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