Got it! Here’s the fully cleaned-up, publish-ready patch notes article for Elden Ring Nightreign December 2025 Update with no blank lines between paragraphs and no em-dashes.
Bandai Namco Entertainment and FromSoftware have released a major update for Elden Ring Nightreign, bringing new features, bug fixes, and support for the upcoming DLC The Forsaken Hollows. The DLC will launch on December 4, introducing new Nightfarers, bosses, enemies, and Shifting Earth challenges.The update also includes numerous quality-of-life improvements, balance adjustments, and co-op enhancements. Here’s a full breakdown.
New Features
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DLC Support
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Added support for The Forsaken Hollows.
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DLC ownership is displayed in the lower right corner of the title screen.
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Relic Management Improvements
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Equipped relics now display in the Character Selection menu.
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Players can toggle the display to see relic effects.
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Relic presets can now be named and reordered in the Relic Rites menu.
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Presets order can also be changed in the All Relics section.
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Relics equipped by other players can be viewed in the Results menu (for sessions played in version 1.02 or later).
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Expedition & Co-op Updates
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Players with a personal objective to defeat a specific target can now join Expeditions with others who have different objectives.
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Personal objectives not requiring target defeat only appear for one player per Expedition.
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UI & Map Improvements
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Flask count highlights when at max capacity or affected by enemy effects.
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Compass rune icons now display correctly if runes are above or below the character.
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Map menu now highlights events occurring on different layers.
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Dormant Power selection screen now keeps HP gauge and UI elements visible.
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Shops & Inventory
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Added Deep Large Scenic Flatstone to the Collector Signboard shop.
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Added Fire Pots to Spirit Shelter shop.
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Adjusted Limveld's weapon lineup.
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Target-lock fixes for enemies behind tombstones summoned by Raider’s Ultimate Art.
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Balance Adjustments
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Trigger conditions for relic effects, passive effects, and special effects have been broadened.
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Passive & Special Effects Changes
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Added or improved the following: Melee Attack Power, Dash Attacks, Rolling Attacks.
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Increased the effect of Passive Effects such as Improved Attack Power when Two-Handing, Attack Up when Wielding Two Armaments, Improved Chain Attack Finishers, Improved Charge Attacks, Improved Jump Attacks, Improved Guard Counters, Improved Skill Attack Power, and Physical Attack Up.
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Damage Negation at Low HP and Blue-Feathered Branchsword effects: trigger conditions broadened, effectiveness slightly reduced.
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Relic Effects
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Increased effects for Physical Attack Up, Improved Initial Standard Attack, Improved Critical Hits, Improved Guard Counters, Improved Damage types excluding bows, and Improved Attack Power with 3+ equipped items excluding bows.
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Trigger conditions broadened and effectiveness of Improved Damage Negation at Low HP reduced.
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Other Balance Changes
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Reduced FP consumption and increased power of Wrath of Gold Incantation.
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Bug Fixes and Improvements
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Fixed teleportation bug in Augur invasion event.
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Fixed activation issues with Sites of Grace and Churches.
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Fixed Night’s Tide range inconsistencies in co-op sessions.
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Fixed missing Prayerful Strike hammer weapons.
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Fixed healing/buff issues during dodges or Ultimate Art.
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Fixed visibility of Ironeye’s skill Marking weak points.
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Fixed Raider’s Retaliate flinch bug.
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Fixed missing affinity residues from Recluse’s passive.
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Fixed stagger damage inconsistencies with Executor.
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Fixed dodge roll distance against darkness-imbued attacks.
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Fixed Greenspill Crystal Tear display in Depths Relics.
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Fixed incorrect Deep of Night gauge in Expedition menu.
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Fixed Relic Rites menu icon placement issues.
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Fixed Dormant Power screen UI rarity display.
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Fixed FP Consumption sorting in Sparring Equipment and Visual Codex menus.
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Fixed Results and Victor’s Record menus not reflecting relic effects correctly.
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Fixed session rejoin title screen message loop.
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Fixed various graphical and sound issues.
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Corrected text errors and improved overall performance.
This update prepares Elden Ring Nightreign for The Forsaken Hollows DLC, enhances co-op play, improves relic management, and addresses a wide range of bugs and balance issues. Players can jump into the update immediately to experience the changes.
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