Raiders, 2026 is off to a explosive start in ARC Raiders! Embark Studios just dropped the first Trials challenges of the year—Week 11 (January 5-12)—right after Season 2's big Expedition reset wiped our progress for fresh hunts Topside. If you're new from the Winter Sale, Trials are weekly score-based quests for Uncommon, Rare, and Epic loot drops at 1000, 2500, and 4000 points per challenge. Perfect for solo grinders, squads, or anyone chasing leaderboard glory in this thrilling extraction shooter.
- Damage Snitches: Aerial pests everywhere—Spaceport or Blue Gate spawn hordes; Night Raids boost numbers.
- Throw Snowballs at Bastions: Stock up in Cold Snap, stun with Showstopper grenades, unload! Risky but hilarious on Buried City, Blue Gate, Dam Battlegrounds, Spaceport, Stella Montis.
- Damage Bastions: High ARC armor pen weapons for legs/rear canister; pairs perfectly with snowball spam (5k-10k XP per kill).
- Search Supply Drops: Hit call stations (Dam Battlegrounds/Buried City hotspots)—interact to flare-drop loot.
- Harvest Plants: Easy mode—Mushrooms, Agave, Great Mullein, Moss. Spaceport shines; Buried City routes for solos.
- Snowball Strategy: Full inventory first (Cold Snap mandatory), stun Bastion, pelt from cover. Trios farm/refill while one throws—aim for 100k+ scores like Rocketeer runs.
- Map Picks: Blue Gate/Dam for Bastions/Snitches; extract safely to lock points.
- Boosters: Night Raid (more ARCs), Electromagnetic Storm (double XP)—perfect for diverse playstyles, from chill farmers to aggressive PvP hunters.